creative director, game designer, ui/ux designer & ui artist (starcolt)

Best Friend Forever is the first title from Starcolt, a dating sim with management sim elements in the form of dog training & care. I took up the helm with creative direction, and am also responsible for all the game design, UI/UX design and UI art production on the title.

Particular parts of this game’s design process that stood out to me would be: designing simultaneous journeys for two main characters; riffing on established dating sim UI paradigms and fitting in a tamagotchi-like pupper into them; making the management sim aspect of the game in-depth enough but still accessible for both genre audiences.

 

 

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